Updated
Updated · Polygon · Aug 7
Nintendo Ships Splatoon Raiders v1.1.1, Easing Tank Controls and Fixing 6 Bugs
Updated
Updated · Polygon · Aug 7

Nintendo Ships Splatoon Raiders v1.1.1, Easing Tank Controls and Fixing 6 Bugs

3 articles · Updated · Polygon · Aug 7

Summary

  • v1.1.1 changes one of Splatoon Raiders' most confusing inputs: players now tap the A button—rather than hold it—to release a tank's limiter.
  • Nintendo said the update responds to player feedback and post-launch issues that surfaced after the July 23 release, following a day-one v1.1.0 patch on July 22.
  • Six named fixes target gameplay and stability problems, including a touchscreen crash on Switch 2, movement lockups after a Squid Roll, and enemies getting stuck in terrain at Soyu Cliffs.
  • The patch also repairs UI hiding in the Hideout Ship and dungeons, restores an Emergency Damage Up effect interaction, and fixes an Arcade Cabinet minigame bot that sometimes stopped attacking Salmonids.
  • The quick follow-up underscores Nintendo's post-launch support for a critically well-received shooter that has drawn strong player uptake despite minor bugs.

Insights

What hidden gameplay tweaks did Nintendo slip into this highly anticipated first Switch 2 update?
Will fixing the Splatchet's explosive damage bug secretly shatter the competitive meta in Splatoon Raiders?
Could the new tank limiter controls completely change how players survive the toughest dungeon runs?