Updated
Updated · Notebookcheck.net · Aug 22
The Duskbloods Network Test Hits 200 ms Input Lag as Handheld Frame Rate Falls to 30 fps
Updated
Updated · Notebookcheck.net · Aug 22

The Duskbloods Network Test Hits 200 ms Input Lag as Handheld Frame Rate Falls to 30 fps

3 articles · Updated · Notebookcheck.net · Aug 22

Summary

  • Player reports from the resumed Switch 2 network test point to input lag of up to 200 ms, a problem users say shows up even in the offline tutorial.
  • Handheld performance appears weaker than docked play, with frame rates dropping to 30-40 fps versus roughly 40-60 fps on a TV; larger 8-player fights can turn choppy.
  • Bandwidth does not appear to be the main culprit, and VRR may soften visible stutter, but players say responsiveness matters more because dodging and blocking are central to combat.
  • Visual quality is drawing separate criticism: artwork is praised, yet the image can look fuzzy and seems to render at 1080p even when docked.
  • FromSoftware still has time to optimize before the Switch 2-exclusive game's 2026 launch, but early impressions suggest substantial performance work remains.

Insights

With 200ms input lag plaguing its offline tutorial, is FromSoftware's highly anticipated Switch 2 exclusive fundamentally flawed at an engine level?
Will The Duskbloods overcome its older hardware origins, or is the Switch 2 destined to inherit FromSoftware's notorious optimization struggles?
Can Miyazaki successfully adapt his signature RPG style to an 8-player PvPvE format when basic combat responsiveness is already failing?