Miyamoto Says Nintendo Wins With Fun-First Games Over 10-Game Trend Chases
Updated
Updated · Kotaku · Jul 28
Miyamoto Says Nintendo Wins With Fun-First Games Over 10-Game Trend Chases
3 articles · Updated · Kotaku · Jul 28
Summary
Shigeru Miyamoto said Nintendo’s global support comes from building games it considers “fun to play,” not from asking what is popular or what will make money quickly.
That approach, he said, also explains why Nintendo avoids chasing live-service and cutting-edge hardware trends that have dominated rivals’ strategies.
Sony’s push for 10 live-service games by 2026 and heavy spending on projects like Concord and Bungie underscored the contrast Miyamoto drew with Nintendo’s model.
Miyamoto added that players are no longer focused solely on specs, echoing his earlier argument that the Switch’s 8-9 year run showed demand for distinctive games over raw hardware power.