Updated
Updated · Variety · Sep 5
Venice Immersive Showcases 30 Projects as LBE Drives XR at 10th Edition
Updated
Updated · Variety · Sep 5

Venice Immersive Showcases 30 Projects as LBE Drives XR at 10th Edition

2 articles · Updated · Variety · Sep 5

Summary

  • 30 projects anchor Venice Immersive’s 10th edition, which organizers frame less as a retrospective than as the start of XR’s “second chapter.”
  • Location-based entertainment now drives the market, counselors said, as the consumer headset boom fizzled and financing shifted from platforms and hardware makers toward public funds, private investors and venue partners.
  • XREAL Aura glasses are a major festival draw, with a four-day hands-on showcase and two competition works built for the lightweight Google-powered AR device.
  • New funding and exhibition models run through the lineup, from Fever-backed “Smithsonian Starstruck” to L-Acoustics’ headset-free Bowie experience and the Norwegian Film Institute’s first XR-backed title, “Finding Frida.”
  • Star-led projects featuring David Bowie, Daisy Ridley and Margot Robbie underscore a wider push to make immersive storytelling more accessible as the medium still works out its narrative grammar.

Insights

Why did a world-renowned textile pioneer vanish from history, and can cutting-edge VR finally restore her forgotten legacy?
How does a purely digital VR experience capture the deeply physical and tactile genius of a 19th-century weaving master?