OtherSide Ends Thick As Thieves Support 2 Months After Launch as Studio Shrinks to Under 10
Updated
Updated · Kotaku · Jul 25
OtherSide Ends Thick As Thieves Support 2 Months After Launch as Studio Shrinks to Under 10
2 articles · Updated · Kotaku · Jul 25
Summary
OtherSide Entertainment said Thick As Thieves will get no further content updates, ending active support roughly two months after its late-May launch.
Too few players and deep layoffs drove the decision: director Jeff Hickman said only a very small team remains, after reports the studio had fallen to fewer than 10 employees.
Megabit and the remaining developers are still exploring ways to keep online play running, including a peer-to-peer fan-server retrofit if official servers shut down; solo mode will remain available.
The setback adds to pressure on multiplayer and live-service games, where even projects led by veteran creators can falter quickly when early player counts miss expectations.