Updated
Updated · Twisted Voxel · Jul 25
Meccha Chameleon Patches Workshop Flaw After Map Wrote s.bat, Tried 2-Stage Download
Updated
Updated · Twisted Voxel · Jul 25

Meccha Chameleon Patches Workshop Flaw After Map Wrote s.bat, Tried 2-Stage Download

3 articles · Updated · Twisted Voxel · Jul 25

Summary

  • Meccha Chameleon’s developers patched a security issue after researcher Feint said a Steam Workshop map could act as a malware dropper.
  • Feint found a Blueprint that auto-ran on map load, wrote an “s.bat” file to the Windows Documents folder, then used PowerShell to fetch and run another script from a hardcoded server.
  • Testing on an affected PC confirmed the batch file was created, but the second-stage download did not execute because the remote server returned HTTP 404.
  • The map otherwise appeared to contain normal Unreal Engine 5 assets, underscoring how user-generated content can hide code paths unrelated to gameplay.
  • The case follows player reports of a flashing command prompt during map downloads and leaves the final payload unknown, even as the immediate flaw has been fixed.

Insights

What other seemingly innocent Steam Workshop mods are secretly harboring hidden Blueprint malware right now?
Will platforms face consequences for allowing auto-downloading multiplayer maps to silently bypass security policies and infect players?
Since the malicious server went dark, what devastating payload was this disguised game map actually trying to unleash?