Creative Assembly Reveals 40K Ranged Combat Overhaul in 90-Minute Livestream
Updated
Updated · Windows Central · Jul 24
Creative Assembly Reveals 40K Ranged Combat Overhaul in 90-Minute Livestream
3 articles · Updated · Windows Central · Jul 24
Summary
A 90-minute developer livestream showed Total War: Warhammer 40,000 pushing ranged combat far beyond older Total War formations, with an Imperium-versus-Orks battle as the demo.
Units can switch weapons by context, fire while moving, suppress enemies and use sweeping fire, while vehicles automatically pick the best guns for different targets.
Individual soldiers now track line of sight, magazines and target selection separately, letting units split fire across multiple enemies and defend themselves in several directions at once.
Cover and terrain destruction look central to battles: players can hold elevated positions, collapse buildings onto troops and create fresh craters for protection.
The reveal suggests Creative Assembly is borrowing from faster, freer RTS design, extending earlier teases about destructible maps and more distinct faction playstyles.